Thursday, 11 October 2012

Time Plan


We've created a time plan to decide on what we should be working on. So far we've filled out what’s needed up until the first VIVA (the red blocks)

by the end of October we need to have all the fundamentals established while researching into kismet to help establish mechanics

we can then start concepting characters/assets/level/environment/cinematic

created by sian bailey

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