Thursday 18 October 2012

First person action button / Cinematic testing











 
 
 


This first video demonstrates the basic cinematic set up for our game using kismet and matinee, and the image underneath is the kismet connections that makes the cinematic work and the lik below shows more static cameras to try and find a cinematic style and we implemented a trigger to view in first person from a fixed position.
 

The image underneath shows the kismet set up that enables the player to press a certain button to activate a first person mode.

 The image beneath is from the fist video on the blog that shows the pick up and place items to open a door in the kismet. It shows the first pick up and place connections and the matinee for the door to open.
By Lewis

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