Textures was imported into UDK. Materials created from textures.
Material properties for the Smoke/Fire material.
Material properties for the 'ember'.
Particle effect created. Full screen of particle properties.
Options to create the fire/smoke and embers was all created.
'Color over life' for the fire. Give the effect of fire being hot at the start, then cools off.
'Size by life' for the fire. Give the effect of the flame dieing ot over time.
'Size by life' for the smoke. Give the effect of smoke getting slightly more dense as it rises.
(More options was changed to give the full effect of a flame on a torch)
Created by Dean.