so the hands are the last thing to unwrap but they're being awkward. the first one turned out ok(ish) with some over lapping. and i tried doing the 2nd one the same way...but it appears to have exploded!!!
but heres the final UV. ive realised theres still stuff to add to the mesh...like the braces, eyes and goggles but i may just do that later (well ill add the eyes asap) itll just be a matter of re exporting him. im also hoping the hands can be fixed with mayas tools. i looked at some online tutorials and i think theyre gna help.
then i can just add all the uvs together to look moar organised then mudbox then texture then animate!
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